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<!DOCTYPE html> <html> <head> <title>HTML5, CSS3 and JavaScript demo</title> </head> <body> <script src="http://threejs.org/build/three.min.js"></script> <script src="http://threejs.org/examples/js/controls/TrackballControls.js"></script> </body> </html>
body { margin: 0; overflow: hidden; }
var camera, controls, renderer, scene; init = function() { var mesh; renderer = new THREE.WebGLRenderer(); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement); scene = new THREE.Scene(); camera = new THREE.PerspectiveCamera(40, window.innerWidth / window.innerHeight, 100, 1000); camera.position.set(50, 50, 150); controls = new THREE.TrackballControls(camera, renderer.domElement); mesh = new THREE.Mesh(new THREE.BoxGeometry(40, 50, 50), new THREE.MeshBasicMaterial({ color: 0xff0000 })); mesh.renderDepth = 1; scene.add(mesh); mesh = new THREE.Mesh(new THREE.BoxGeometry(50, 50, 50), new THREE.MeshBasicMaterial({ color: 0x0000ff })); mesh.renderDepth = 2; scene.add(mesh); }; animate = function() { requestAnimationFrame(animate); controls.update(); renderer.render(scene, camera); }; init(); animate();