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<p>"Street Fighter: Showdown" has over 1.77 million downloads; the core experience of the game needs to be focused on | One Week New Tour Observation Issue 8</p> <a href='https://iqq.tinynews.org' target='_blank'>https://iqq.tinynews.org</a> <p>Based on the observation of "short-term operations" after the launch/testing of key new games, it provides data performance and user feedback that has not yet been widely followed/valued (player evaluation, new media reader acceptance), aimed at serving the industry Provide more diversified, truer, and more reference product launch results reports. </p> <p></p> <p>This week (November 21st-November 27th), the Game Daily monitored a total of 37 new games launched/tested, of which 13 are worth paying attention to, including but not limited to products from major manufacturers and major IPs Products and some very distinctive products. Judging from the performance of the new tour this week, the game experience has an obvious negative impact on downloads and ratings. The following is the detailed content of the report:</p> <p></p> <p>Summary of key new tours in a week:</p> <p></p> <p>Exclusively organized by Game Daily, if you need to reprint, please indicate the source</p> <p></p> <p>(detailed version see bottom)</p> <p></p> <p>Among the key new games launched this week, Tencent Games’ "Street Fighter: Duel" is currently the most downloaded, with a total of more than 1.77 million in various channels, followed by LinkJoy’s "Little Sailor Gaiden" and Le Element's "Idol Dream Festival 2". Among them, the download volume of "Little Sailor Gaiden" was abnormal. TapTap showed that it had exceeded 120W within one hour after the server was opened, but the increase was only 80,000 in the subsequent 24 hours. </p> <p></p> <p>From the score feedback of various channels, "Street Fighter: Showdown", which has the top download volume, became the bottom of the key new games launched this week (iOS score 4.0, TapTap score 5.1, Haoyou Kuaibang score 3.7). Although Polk City’s "Miao Lian Qianjun" is well received by various channels, it is a paid game and the download volume is not very satisfactory. It is currently only about 20,000. </p> <p></p> <p>Exclusively organized by Game Daily, if you need to reprint, please indicate the source</p> <p></p> <p>(See the bottom for the detailed version)</p> <p></p> <p>Among the key new games tested this week, the players with significantly higher ratings are NetEase's "Mobile City Alpha" and Ledu Games' "Mushroom War 2". Among them, Wuhan Wangxian's "Jianghu Youyou" has declined compared with the previous test. A large number of players believe that the game's liver degree and krypton degree have increased significantly, and the game's plot is not as before. </p> <p></p> <p>It’s also worth noting that NetEase’s "Moon God’s Labyrinth" has a much higher test benefit compared to most games. It gives out 180 ten consecutive draws in 7 days (a total of 1800 draws, enough to draw Wear card pool). However, because of the problem of the welfare notice (the email sent is too unobvious, it is easy to be ignored), which caused some players to think that the welfare is too bad and give bad reviews. </p> <p></p> <p>Analysis of operational key points: The core experience of the game determines "success or failure"</p> <p></p> <p>Judging from the key new games launched and tested this week, downloads and ratings are affected by the core experience of the game.
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